Hello everyone, I am bleet!
[though you may know me as blt, boomdead0, boom-dead, or ブリー]
This blog is my devblog; a hub where I keep record of my games, talk about my game work, give advice and tutorials on making rpg maker 2k3 games (for the YN crowd), and try to answer questions and help people interested!
My interests are in horror and other darker things, so my games and possible future works will center around concepts such as gore, body horror, survival horror, and general tomfoolery. I do enjoy lots of pretty things too, but I think the horror thing is more important for people to know about. :]
I have been in the YN and RM2k3 sphere for around four (4) years and though I am not the best at either of those things, I try very hard! Making my games is a hobby for me, but I enjoy the creativity of other developers so much I do try to help make RM2k3 easier for people to use and understand.
If you would like to contact me, here is my info below:
In order to make browsing the blog easier, here are links to posts made on the blog + more important posts, like tutorials.
TUTORIALS, ADVICE, REFERENCE MATERIAL:
Understanding Switches [RM2k3] - by me
Advice for Drawing Chipsets [RM2k3] - by me
Advice for Drawing Graphics (Sprites and Chipsets) [RM2k3] - by me
Dithering Makes A Difference [RM2k3] - an image comparing pixel art commonly seen in newbie fangames (white objects) to pixel art utilizing dithering and color schemes (teal objects); by me, my art
Making Endless Stairs! Halls! Roads! [RM2k3] - by me
Effect Programming [RM2k3] - by me
What are you TIRED OF SEEING in Fangames? [Reference] - by the YNFG community
Creating Atmosphere Example: Horror [Reference] - by me (horror is subjective though, remember that!!)
Planning Tips, When to Start a Devblog [Advice] - by me
For New Fangame Devs [Advice] - by the YNFG community
RM2k3 for YN Devs 1 - Basic Folders/Files - by me
RM2k3 for YN Devs 2 - Intro to RM2k3’s Interface - by me
RM2k3 for YN Devs 3 - The Database - by me
RM2k3 for YN Devs 4 - Chipsetting Example -by me
RM2k3 for YN Devs 5 - Proper Image File Type/Color Mode - by me
RPG Maker 2k3
Vehicle Image (for any Vehicle errors: save as vehicle.png and place in Charset folder)
System2a Image (for any System2 errors: save all images as system2a.png and so on and place in System2 folder)
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